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OGRE 13.1
Object-Oriented Graphics Rendering Engine
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Utility class to help with generating shaders for unified GLSL. More...
#include <OgreTerrainMaterialShaderHelpers.h>
Inheritance diagram for Ogre::ShaderHelperGLSL:Public Member Functions | |
| ShaderHelperGLSL () | |
Public Member Functions inherited from Ogre::ShaderHelper | |
| ShaderHelper () | |
| virtual | ~ShaderHelper () |
| HighLevelGpuProgramPtr | generateFragmentProgram (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt) |
| HighLevelGpuProgramPtr | generateVertexProgram (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt) |
| void | updateFpParams (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, const GpuProgramParametersPtr ¶ms) |
| void | updateVpParams (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, const GpuProgramParametersPtr ¶ms) |
Utility class to help with generating shaders for unified GLSL.
| Ogre::ShaderHelperGLSL::ShaderHelperGLSL | ( | ) |